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Draw Yourself 306 Views - 0 Comments
May 13, 2012 · (1200 × 473)

Hey, I did a meme! Wow, that's never been done before. :rolleyes:

I used to be a hardcore computer geek, back when that stuff was fun. Then DOS and Windows. Then iPhone. Then iPad/Android/Unity.

Then... Steve Martin. ;)

amiga banjo


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Brown Dwarf
WB5_GUI 277 Views - 0 Comments
June 1999 · (594 × 286)

A concept user-interface for Amiga Workbench 5.0. Not nearly as good as the GUI QNX made for Amiga (under the ownership of Gateway at the time). Of course, Gateway dumped QNX in favor of Linux before canning the OS altogether.

Isn't there anyone out there that knows what to do with the Amiga?

amiga chris robert dingo raccoon


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Intuition GUI 144 Views - 0 Comments
1996? · (640 × 512)

No, I'm not overly pretentious — “Intuition” is the name of the Amiga's graphical interface library. This is a test GUI for an Amiga sound editor called Technos, which I never finished programming. Even today, I still haven't found a single sound editor that I really like using — not like there's many choices, either.

Blue buttons will pop up a window with more options. It takes some getting used to, but it works great.

amiga


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T2-Finished 140 Views - 0 Comments
1996? · (640 × 512)

A refined version of the Technos GUI, using a custom graphics set. NTSC version lacked the piano keys, because NTSC televisions have less resolution than their PAL cousins. In the Amiga world, this meant NTSC images were 640×400, and thus the bottom of a 640×512 PAL picture was chopped off.

amiga


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Gold Star
Turbulance 249 Views - 0 Comments
1994 · (640 × 512)

A lame attempt at creating a CD cover in Deluxe Paint on my Amiga 1200. “Arctech See” is the band name. Don't ask, I don't really know why I once thought that was a cool name.

Here is the original sketch, TurbulanceTest.jpg

amiga fox raccoon opossum


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Brown Dwarf
D-Paint 235 Views - 0 Comments
1994? · (640 × 512)

Ah, Deluxe Paint! Just for fun, I thought I'd throw in my typical drawing environment for 1990-1994. Yes, things did have to be done one pixel at a time with a maximum of 32 colors on the Amiga 1000. The A1200 could go to 256 colors, which barely edged out the PC VGA standard (which can only display 256 colors in low res). How much of my life did I waste doing dithering by hand?

Now that's when computer illustration was actually fun. Today it's just work. :)

amiga tails sonic fox gallaci


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Super Star!
AGA Coon 222 Views - 0 Comments
1994? · (640 × 512)

A logo for my first, unofficial studio, Blue Coon Software. This is an AGA version of my logo. The AGA chipset in the Amiga 1200 had more colors available than the OCS chipset in the Amiga 1000.

amiga logo bluecoon raccoon


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Brown Dwarf
Lemmings 201 Views - 0 Comments
1993 · (640 × 400)

I thought Lemmings were too stupid to get mad at each other.

amiga lemming lemmings


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Super Star!
Fokker DrI 148 Views - 0 Comments
1993 · (640 × 400)

A side view of a Fokker DrI. Although the DrI is the most easily recognized machines from World War I, and it was one of the most maneuverable airplanes ever built, it was too slow to be of real use in combat. Faster aircraft using hit-and-run tactics were far more effective. It also had quality control issues — the glue used to attach the fabric to the wing would disolve in moisture, and the top wing would fall apart in flight!

This was mouse drawn a long time ago in Deluxe Paint 3 on my Amiga 1000.

amiga


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Spad 7C1 145 Views - 0 Comments
1993 · (640 × 400)

Same as the Fokker, but it's a SPAD! It was the latest in technology for 1916. A very tough, powerful plane, it was one of the fastest vehicles ever built at the time.

It also flies like a city bus... straight. Quickly, however, people realized that speed is far more important than agility not just for reconnaissance, but also in combat situations.

amiga


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Super Star!
Spad 13C1 154 Views - 0 Comments
1993 · (640 × 400)

The newer and vastly improved Spad 13. Two machine guns went a long way towards improving this patrol scout's hunting prowess.

amiga


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Sopwith Pup 147 Views - 0 Comments
1993 · (640 × 400)

It was quite underpowered and incapable of zooming, but it was easy to fly, and had outstanding handling characteristics at high altitude.

amiga


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Sopwith Triplane 140 Views - 0 Comments
1993 · (640 × 400)

The plane that started the Triplane craze in 1917. In the game Red Baron II, this plane really sucks (spins too much). Like the DrI, the Sopwith Triplane was slow, but it was nevertheless effective for dogfights in specialty squadrons.

amiga


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Sopwith Camel F1 144 Views - 0 Comments
1993 · (640 × 400)

The infamous Camel, or as one pilot put it, “those little popping firecrackers!” It was very difficult to fly as the engine was very powerful and the torque of the propeller would cause the plane to dip or rise sharply when turning right or left, respecively. The torque was so bad, in fact, that pilots noted that the plane could make left turns faster by turning right, instead! Nonetheless, if was an awesome aircraft in skilled hands, and also has the highest kill count of any WWI aircraft — arguably for pilots as well as opponents.

amiga


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Brown Dwarf
Amigas 152 Views - 0 Comments
1991 · (640 × 400)

Ah, ye olde pixele arte! Some random screen I did while I was part of an Amiga users group.

amiga


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Sea Duck 214 Views - 0 Comments
1991 · (700 × 400)

Whoa-eee-ohh... Tale Spin!

amiga tale spin fanart


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Piper Cherokee 148 Views - 0 Comments
1991 · (640 × 424)
Trade

A rather unusual experiment turned into one of my best digital renderings on the Amiga 1000.

Yay, signed and dated!

amiga


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Beach 166 Views - 0 Comments
1991? · (736 × 566)

Well, here is is, the very first furry picture I've ever drawn on the computer.

The low resolution of the Amiga made it easy to draw without making things look accidentally distorted, so I quickly started drawing a lot of stuff digitally instead of on paper. Most of those images are pretty lousy (boring, incomplete, or just way too stupid), but they do have the noteworthy honor of having survived the shredder (see the crap gallery about that). Unshredded or not, it's not like I have a reason to repost my other digital pr0ns. Boy, they sure were awful!

I'm still not sure about the date. I know for sure this was drawn on my Amiga 1000, but the datestamp on my master disc says September 2nd, 1992, and I know that's wrong because by then I had upgraded to an A1200. Also, a LOT of my images from this time all say September 2nd, but the times are all weird. My master disk also has a creation date of 1994 but the files say 1992, and my backup disks all have datestamps that say “1970”. It always amuses me how a computer built in the mid-80's would report a current time of 1970 (the so-called “UNIX epoch”) if it didn't have the optional battery clock. I guess this could be considered the Y70's Bug. :)

My best guess is that I drew this between 1990 and 1991, before I got the clock upgrade for my A1000, and the datestamp was reset in 1992 when I got my A1200, when everthing was copied to my then-new 80MB hard drive. Almost all the early digital furry art in my crap gallery was also drawn around this time. Forgive any inconsistencies in the dates. It's a war between datestamps and my memory, and datestamps are unreliable when it comes to file backups and comptuers so old that you had to add battery clocks as accessories.

Anyway, this image is not at all fapworthy, so I figured you'd rather hear about old computer hardware, instead. Mmmmm... Amiga 1000... *FAP* *FAP* *FAP*

amiga